วันเสาร์ที่ 26 กันยายน พ.ศ. 2552

Etrian Odyssey II: Heroes of Lagaard

Etrian Odyssey II: Heroes of Lagaard


Product Details

  • Amazon Sales Rank: #3680 in Video Games
  • Brand: Atlus
  • Model: 40020
  • Published on: 2008-06
  • Released on: 2008-06-17
  • ESRB Rating: Everyone 10+
  • Platform: Nintendo DS
  • Number of items: 1
  • Dimensions: .50" h x 5.50" w x 5.00" l, .25 pounds


  • Features

  • True RPG gameplay pays homage to a genre classic
  • Innovative touch screen usage to draw maps
  • Customize your party of stalwart adventurers from 12 different classes
  • Experience a new story with over 100 side quests
  • Chart your progress through the dungeons using the touch screen maps



  • Customer Reviews

    Excellent sequel4
    I was a big fan of the first entry into the series, and this sequel doesn't disappoint. Besides adding 3 new classes, the new FOE behavior makes for a more challenging experience overall, the power curve is very much restructured. There is a wide variety of viability in party compositions now compared to the first game (anyone who played the first knows how necessary Protectors and Medics were).

    Like the first it starts off pretty brutally hard, but as you experiment it gets easier. That being said, it just isn't for everybody. If you are not patient, I could see people shutting this game off after 30 minutes and not playing it again. The early game has a lot of fighting 3-4 battles, go back to town, sell, rest, repeat until you get a few decent skills and pick away at the labyrinth. Also it can be rather hard to figure out how classes interact with each other in a party, and the level of synergy can be a bit daunting to newcomers. It also is sparse about holding your hand, which is both good and bad - good if you seek to figure things out as a gamer, bad if you get easily frustrated by any challenge in games.

    This is definitely a niche game, but a worthy addition to the DS library. If you are an old school Wizardry kind of player, you'll love it. The map making is to me at least a rather fun feature - I'm unsure about people who claim map making in this series is "tedious". I often map out while in combat after making my selections, and also the addition of auto battle has been a small but great addition making under leveled random encounters a bit less effort to get through.

    If nothing else, it's a game that stands on its own merits in the current market. I can't think of any RPG I've played in this generation of gaming which stands out the way this series does (despite admittedly being an update to the truly old school CPRGs).

    Glad they made another!5
    I just finished the first Etrian Odyssey and thought I was going to start a new game on it just so I wouldn't of gone through withdrawals, and then a friend tells me there is an Etrian Odyssey II!!! So I bought it right away.

    If you haven't played an Etrian Odyssey game yet, it is a fun RPG that has you take 5 characters out and about fighting monsters, mapping a multi-level labrinth, finding treasures, and fulfilling missions and quests. You don't need to play the first one to enjoy this game, in fact this game gives you more of a tutorial as you go through for new people.

    I really like the mapping feature, at first I thought it was dumb but then I found it really keeps me going, I want to keep seeing how the map will turn out on each floor. And the mapping tools are improved on this version, there are now more icons to use, including three different colors of item points (you can chop, mine or take in this game to collect things to sell or use) and there is now a open door and locked door icons, for those special doors that need a key.

    Other new features I like - if you forget what you need to do for a quest, you can find out in your quest menu exactly what it is. Also in the store, you can look at your characters as you look at the weapons for sale and see how they would improve with a new weapon without having to go to "eqiup". Probably my favorite new feature is when you go to the custom list - this is how you upgrade your characters whenever you get a new skill point for them - the skills that are not available now show a prerequisite feature on the side, telling you which skills you need to add before you can aquire the skill. In the first game, some of the skills I wanted I could never figure out how to get to them.

    There are extra types of players available now, War Magus and Beast, and Ronin and Hexer are available immediatly. Watch out though cause some of the characters that had certain skills do not have them and other characters do. Such as the Protector used to have Stalker, now the Survivalist has it.

    The Geomagnetic fields are different now, at first I was thinking they were less convienient but then I discovered they are more helpful. There are poles every few floors now and you can warp to them from town, to the latest one anyway, but not from them to town. Always have a Warp Wire with you! Then there are the fields - you can use them both to the statum and to town, and you access these on the first option at the forest - the labrinth option. These go to the beginning of each stratum. By the way the second Statum is really pretty! I enjoy in this game and the last one seeing what the new stratums will be. Each one has about 5 floors on it, and has a different theme, so the forest looks that way for the 5 floors.

    Some things I don't like about the new game - there is no Amrita right away! I found out on a website that you have to wait till floor 15 for it to show up at the store! In the first game it is there right away, and is an essential item as it allows you to replenish your TP, which is magic points that you use to use specialized skills. Also, there is only one file for saving on the game, bummer (was the same for the first game too).

    Also, you do not get experience points for fighting FOES! This really bugs me. And they are really hard to fight. There are even some that don't show up on the map.
    If you haven't played Etrian Odyssey yet, these are extra bad monsters that stalk a certain area until you kill them, and sometimes they even come back later. They show up on the map as purple arrows.
    (Ordinary monsters just randomly show up every so often, and you can use Stalker to help lower the encounter rate.)

    This game is more challenging than the first one. I am doing a lot more running around building up my characters than even in Etrian Odyssey. I have some advice. Make sure you have a gunner in your group. He/She can get the skill Haltshot right away if you give it to him/her. Then use it to freeze FOES for a few turns. You will need this on the 2nd and 3rd floor to even get past them in the beginning so you don't get bored on the first floor after you've mapped it.

    Also, you can now register up to 30 characters. I registered my main 5 people, then one of each kind at at least (you may need other characters later for certain gameplay and quests) and then I am making additional Survivalists cause they can have all three of the collectings skills, Mine, Chop and Take. Then I take 4 of my main ones and one of the newer ones out to the 4-5 floors to collect stuff, when you take a weaker character out with stronger ones they upgrade in a hurry! So they can do a lot of collecting pretty quick. There is a limit each day so I try to take as many characters out as I can before I sleep. Remember to take strong characters with the weak one or you will die fast. This helps me gain money and also helps upgrade my main characters, and at the Take item points I can collect Sour Fruit or Mugwort, which gives you a little bit of TP. Since there is no Armirita right away, this is important. Also have some of your main party have Take as well so you can collect what you need when out and about doing new mapping.

    Hardcore dungeon crawler that improves on the original!5
    This is definitely a game that does not apply to everyone. It is an old-school style pen and paper dungeon crawling RPG, except in place of the pen and paper you use your DS. You map out the dungeons on your bottom screen while exploring the dungeon on the top. Monsters appear which you have to fight, all of which are creative and very well designed. There are of course bosses, quests, and many many types of character classes to choose from!

    If you are looking for an RPG that will last you a long long while, and will keep you hooked the whole time, look no further. If you played the first Etrian Odyssey and liked it at ALL you definitely need to check this one out.

    They made quite a few improvements over the previous version, the graphics of course are a little enhanced, they have all new character classes, weapons, items, and more. Of course all new dungeons and monsters. The mapping system now has more icons you can use which come in VERY handy in the more complex dungeons. Many tweaks and various improvements have been made to make it feel great overall.

    Lastly, the soundtrack is AMAZING, one of my favorite soundtracks for any hand-held system by far, and even rivaling some of it's larger and more powerful counterpart's soundtracks.

    For what this game sets out to do it is AMAZING, and I thank Atlus so much for bringing over and doing a great job with the localization. Definitely give this game a look!


    Price: $64.30

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