วันอังคารที่ 3 มิถุนายน พ.ศ. 2551

Ragnarok DS

Ragnarok DS


Product Details

  • Amazon Sales Rank: #2392 in Video Games
  • Brand: Xseed
  • Model: 80921
  • Published on: 2009-12-31
  • Released on: 2010-02-16
  • ESRB Rating: Everyone 10+
  • Number of discs: 1
  • Platform: Nintendo DS
  • Number of items: 1


  • Features

  • Armor and weapons can be upgraded by a blacksmith, or by affixing effect cards dropped by defeated monsters. Blacksmith upgrades will improve an item¿s overall stats, while effect cards boost specific features.
  • Characters earn both status and skill points each time they gain a level, and these points can be allocated to customize the skills across a wide range of different job classes such as Swordsman, Thief, and Merchant.
  • All attacks and commands are performed on the Touch Screen. Slash with the stylus to attack with your sword, and circle or tap the intended target to unleash magic spells.
  • Play through more than 50 floors, featuring randomly generated maps and completion conditions with up to 2 other friends via the DS multi-card wireless play option.
  • Special items for the original PC version can only be obtained through the DS version of the game. By providing cross-game connectivity with the PC version, fans will be able to further enjoy both versions of the game.



  • Editorial Reviews

    Amazon.com Product Description

    Ragnarok DS is an action role-playing game (RPG) for the Nintendo DS/DSi systems that is based on the popular web-based PC game Ragnarok Online. Incorporating the same gameworld, storyline and action of the original, Ragnarok DS contains engaging quest driven RPG action, three-player online support (local or Wi-Fi) via a Nintendo DS wireless connection and DS touch screen functionality that mimics the mouse driven controls of the original and allows for easy character customization and weapons/equipment upgrades.

    Ragnarok DS game logo
    Customization screen from Ragnarok DS
    Easy customization, upgrade and equipping functionality.
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    Touch screen driven attack in Ragnarok DS
    DS touch screen action and attack controls.
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    Multiplayer screen from Ragnarok DS
    3-player online support both locally and via Nintendo Wi-Fi
    View larger.
    Story
    Throughout the world the people of the major powers throughout the land live in peace and prosperity, unaware that a great evil lurks on the horizon. There is a clandestine group, who under the guise of scholarly research are plotting to resurrect a goddess whose time has long since passed. To achieve this goal, they need two things: a vessel of flesh and blood to house the spirit of the goddess, and the lives of every living being offered up as a sacrifice. It is against the backdrop of this coming chaos that Ares, an orphan from a small, forgotten village, sets out to seek his fortune as an adventurer. At the start of his journey, he encounters a beautiful young girl with mysterious powers named Sierra, who has not only lost her memories about herself, but also of the world around her. Together, they embark on an adventure that will ultimately decide the fate of the entire world.

    Gameplay
    Ragnarok DS is an action RPG featuring the same gameworld and quest based gameplay type found in the original Ragnarok Online PC game, with special tweaks designed to enhance handheld gameplay. Features specific to Ragnarok DS include: attacks and commands optimized for implementation via DS touch screen, three-player online DS wireless support, multiple levels of job classes and multiple ways to upgrade equipment.

    Two Ways to Quest
    There are two kinds of quests for players to tackle in the world of Ragnarok DS: scenario quests to advance the story, and optional side quests that can be completed at the player’s leisure. Scenario quests will become available as you progress through the main storyline of the game. Players will be required to complete scenario quests in a predetermined order to continue through the game. To engage in a side quest, players can either go to the tavern in each city, talk with various NPCs, or advance in a specific job class. Many side quests have various prerequisites before they become unlocked, and other of them won’t be available until after the main story of the game has been completed.

    Key Game Features

  • Flexible Character Development System - Characters earn both status and skill points each time they gain a level, and these points can be allocated to customize their skills across a wide range of different job classes such as Swordsman, Thief, and Merchant.
  • Upgradable Weapons and Armor - Characters’ armor and weapons can be upgraded by a blacksmith, or by affixing effect cards dropped by defeated monsters. Blacksmith upgrades will improve an item’s overall stats, while effect cards boost specific features.
  • Gameplay Optimized for Touch Screen - All attacks and commands are performed using the DS or DSi's Touch Screen. Slash with the stylus to attack with your sword, and circle or tap the intended target to unleash magic spells.
  • Party-based Multiplayer - Players can take on the Mirage Tower with up to 2 other friends via local wireless connection or Wi-Fi With more than 50 floors, randomly generated maps and completion conditions, and the chance to obtain rare items, players can enjoy this feature long after the main story has been completed.
  • Job Classes - Job classes are broken down into low level jobs and high level jobs with two special jobs unique to Ragnarok DS. A high level job can only be achieved by following the corresponding development path from its low level job.
  • Easy Customization and Character Equipping - Customize your character with the single touch of your stylus. Equip weapons, armor, and accessories you obtained simply by tapping them with the stylus.
  • Two Ways to Quest - Ragnarok DS players enjoy both story-driven scenario quests as well as optional and ample side quests.



  • Customer Reviews

    Former Ragnarok Online Addict Speaks4
    Okay, I just want to say that I have been waiting to play this game for months and months. I used to play the MMORPG version of this particular game; it was my drug of choice. I was addicted to the combat system in addition to the oh, so adorable graphics. And while it has been many years since I've played the MMORPG version (I quit cold turkey), I often found myself missing it but never able to play it due to its addicting qualities.

    The DS version just arrived in the mail today. I played it for several hours today, and so far, here are my impressions:

    The game has a storyline like your regular linear RPG. I haven't gotten too far in the story as of yet, but it seems to me that as far as linear RPGs go, this story is mostly fluff. So far, I've had to do an awful lot of running back and forth over a small area. You can't skip the cut scenes, which are lengthy and can get irritating if you're in it more for the nostalgia of the MMORPG version. If you're playing this simply for the story rather than the RO feel, you'll find that it is a fairly easy and relaxing game and a very simplistic, kind of cliche storyline.

    The enemy sprites take me back; they're all the same and make the same noises. Plus an awful lot of the music is the same as in the online version, although the game seems to recycle the same tracks over and over again, making me long for the music variety of the online version (I understand that music files take up a decent amount of memory so they can't use 'em all). Also, the combat system is as fun as ever, and using a stylus to perform certain attacks adds an extra facet to an already amusing system. Because the game is 100% stylus driven, movement is similar on the DS as it was on the PC. You can use the R button to bring up a memo screen, though.

    You have job classes and job levels as you do in the PC version. You start out as a novice and must work your way up to at least level 10 in order to switch to a new job. You don't have to do any sort of quests before changing your job; you just tell them you want to change it at the guild and it's done instantly. You can also switch your jobs if you like, but your base level is reduced by half when you do so. Oh, and don't expect to see any transcendent or extended job classes in this game. From what I've read from others who played the game when it first came out in Japan, you will see only the first job classes and 2-1 job classes in this game. Kinda sad. However, you WILL gain access to two brand new job classes, which are Shaman and Dark Knight.

    To me it seems like it's way easier to level up in this game. I'm already at level 26 and I've only been playing for three hours. To me, this is a good thing, since I'm the type who'd waste days level grinding in order to earn one level. Also, it seems like you'll never do your adventuring solo. You'll always have party members, which makes the fighting a lot easier. Oh yeah, and the monsters drop cards fairly frequently! If you have a slotted weapon you can mount it without really having to hm and haw over the possibility of wasting it, since you can just kill a bunch of whatever monster you want and probably get the same card again. In three hours, I've earned cards from almost every enemy I've encountered.

    Out in the field and inside of dungeons, you need to locate a map in order to see an overview of the area in your top screen. MANY of the maps are exactly the same as those seen in the online version, which was very refreshing to me. Unfortunately, you don't get as much freedom to explore. The game is still quite linear, so if the story doesn't allow it, you can't wander where you're not allowed to. Despite many of the map and dungeon similarities, don't expect to see a lot of the dungeons you may be familiar with in the online verson; the game has only included a small few. You also don't get to walk around in Prontera or any other city, so don't be fooled by any cut scenes. You get around the city through a menu rather than exploration. Another disappointment, since exploration was somethign I greatly enjoyed in the online version.

    I'm not too impressed with zoom feature on this game. You only get to see the sprites in crisp detail if you're zoomed in all the way, but if you do that, you don't get a clear picture of your surroundings at all. Plus, one problem with this game on the DS is that the DS has such a very small screen; ifyou happen to become a magician class, it's difficult to maintain a safe distance while casting spells. Zoom all the way out and the sprites look pretty crappy. Unlike the PC version, you can't orient your surroundings at all. The perspective in the DS version is fixed.

    If you're expecting to play online with tons of other players, you're going to be disappointed (I purhased this game because it WASN'T an MMORPG; the massively multi-player aspect was what had me addicted in the first place). You can, however, connect wirelessly with up to two other players in a randomly generated dungeon that has fifty levels. It seems like you can only unlock this dungeon after playing the game for a while.

    Some rarer drops from monsters include headgear!! I happened upon a poring hat and some bunny ears. Like in the online version, you can wear them around and see them on your avatar. One downside to this game is that you can't customize your character's hair or sex or anything like that until you go to the multi-player dungeon. :\

    So far, my feelings are mixed, but altogether they are positive. It is a fun game and far more casual than the online version in terms of difficulty, but I worry a little that it was made as a lure to get people addicted to the online version. ;) I hope they'll eventually make another RDS that feels more like the original but without the addicting online play. (But we know that won't make any money!)

    I'll be making more edits to this review once I've played the game some more and noticed more things.

    I like it, but boy you do a lot of walking.4
    I guess I should start by saying I solely bought this because I used to play the online version and heard that you could some how sync this game up to the online version (which isn't true - unless I am completely stupid and missed how to do it in the instruction manual).

    I guess I will start by saying that I do like this game, it's fun and actually a lot easier then the orginal online game. I have about 15 hours into it and I am already more leveled up and better equipped then my online character that took about 30-40 hours to get it to that point.

    I have read reviews where they say that the story isn't that great. I think it is. It's something that interests me and makes me wanna know more. I wouldn't say that I have come to care for the characters like you would in other games. the story line is fun, and the way that it's carried out has made me smile a few times.

    Gameplay? When I heard that this game is completely touch pad controlled, I was a little put off. I hate games that are only touch screen. This game is actually okay that way. The controls aren't that complex. It isn't like it's asking you to draw some complex shape (that you have to be 100% perfect at drawing) to complete a spell. You click a command box (out of your shortcut menu) and just make some simple shape and your set. The only thing is that if you wanna cast a spell more then once, you have to press the command button - make the shape - press the button again - make the shape again. Rinse and repeat for as many times as you want to cast the spell.

    This is my major problem with the game. In the online version you could just goto any town and use the warp system to get to another town and or dungen. Not this game. Right now I am in the middle of trying to complete a bunch of quests from one perticular town, and you are going to have to goto other towns to complete the quests. To get to the towns you have maps you have to walk through to get to town (I am sure you are thinking duh) but some of these maps are LONG. And here I am walking back and forth, just to be told to go to another town that is even more long maps away. My level is so high, that the monsters that I encounter on the way don't even help me level up anymore. I don't even need the items from them because I have countless quanties of the cards and or items. So basically I am just walking, and walking, just to get to a town to talk to someone for 2 mins just to turn around and walk back all that way. :( I think that once you get to a town and "discover" it, you should be able to warp there from another town. I am getting kinda bored walking all the time.

    Just like the online game, you can set your stats and skills how you want. You just have no say over how your main character looks. I guess that doesn't matter, but I would have at least had the option Boy/Girl. But once again... this doesn't really matter.

    There is a lot to do in this game honestly. I just got to the point where I have my own guild and everyone I talk to in the game has something they want me to do. Even the shop owners (if you buy a lot at their stores then they will ask you to help them with a quest). I am someone that has to try to get everything I can done before I move on with the story line, and oh boy is there a lot. I actually have to write down where I have encountered ppl that have a quest for me just so I can go back and complete it. That little meno pad they give you isn't enough for all that.

    Right about now that is all I can think of saying. I will add more as I keep playing the game.

    A great game despite what the RO gamers say4
    Most of the bad reviews you read are from people who have played the PC version of Ragnarok. Obviously the online version isn't the same as the hand-held version.

    I have never played the online version and I really like this game. It is a good strong RPG.

    Bad
    * As others have said the story is a linear but many RPGs are.
    * As with all RPGs it has a lot of grind.
    * The Taekwon Master class is weak and confusing. It could have been an interesting standout from other RPGs.

    Good
    * A lot of varied classes e.g. Merchant/Blacksmith, Archer/Hunter, Taekwon kid/Taekwon Master.
    * Interesting level system. You have a character level and a separate class level.
    * Good use of the touchscreen controls.
    * Despite what some people have said there is a fast travel system. You just have to unlock it.

    Overall this is a really good game. They tried a few classes that didn't work but at least they tried. One of my common complaints with DS games is the controls but this game does it really well. As I mentioned several other reviewers have complained about the lack of a fast-travel system even though there is one.


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